Starcraft 2 sunken colony

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I'm not sure sound and/or music really has a noticeable amount done to it, which is fine(if it ain't broke.). The flaws and errors, still not *that* obvious in the grand scheme, remain. There are a few that have well-thought out concepts behind them, and these were, to me, by far the most fun. just aren't that spectacular, but not many. There is the odd one out here and there, fights that. there are even a place or two where you can make a choice that will affect the following level or the like. and the ideas behind the levels tend to be rather marvelous, as well. and they're not as well-done(if some are still pretty 'large') as those of the game.

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The number of cut-scenes in this is fairly underwhelming. Several new characters join the fray, and they're not bad at all. A little of the dialog, and maybe also character writing, could have used some work. They do still have all the same voices, however. The campaigns aren't equally good, either, and I understand that not everyone cared for the very ending. It does continually develop, and getting to the end(of the overall plot) is worth it. The story is still great, but it doesn't quite measure up to the standard the game itself set, and parts of it just aren't that interesting or captivating.

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There are almost as many levels, which is definitely seldom seen, and highly commendable. This is the only add-on made for StarCraft, and it picks up where that left off.